Product design executive

I lead design for
complex products.

Five trillion events a day. I make the important one obvious.

That's one product. The pattern holds across analytics at scale, licensing systems, and products where the interface is increasingly an agent: I set the direction for what each should be for the person using it, make it tangible enough to argue with, and develop both builders and design specialists whose judgment I trust with the next one. Tangible now includes how the AI behaves: what it claims to know, when it asks, how it recovers when it's wrong.

I've only ever designed one thing: the user's experience. Print, then web, then brand campaigns, then product software, now AI.

Author of How to Lead Design in the AI Era.

What I've delivered

$1M
contract signed after a three-week prototype I built to show a new buyer the product they needed
Day zero
led design for an AI product from first sketch to production
Autonomy
A principal designer challenged and extended my design-system proposal; her revisions became part of the architecture.
CHI · CAIS
two peer-reviewed papers with my team

If you're thinking about design leadership for a complex product, or about how a design team develops as its tools change, I'd like to talk.

joel@goldfoot.com